Michiel
Game Programmer
Hello! I'm Michiel Dewachtere, a passionate game programmer. Explore my projects and learn more about my journey in game development.
Get My ResumeHi and thanks for checking out my portfolio, my name is Michiel Dewachtere. I'm a game development student in my final year from Belgium. I've been programming, primarily in C++ and C#, since 2021. My interest lies primarily in the more low-level areas, and trying out new stuff programming related, like building this website. Currently, I am mostly interested in engine/graphics programming and I would also love to learn more about low-level programming, subjects like compilers and assembly seem very interesting to me.
I am proficient in C++ and C# and have strong experience working with game engines like Unity and Unreal Engine 5.
My knowledge extends to frameworks such as SDL2 and Vulkan, with basic experience in GLSL and CMake.
I am also familiar with tools like RenderDoc and have worked with various IDEs throughout my career.
In addition to technical expertise, I excel in team collaboration, problem-solving, and adaptability,
and I have experience communicating complex ideas effectively to diverse teams.
XR-Labs is a cooperation between Belgian Defense, Federal Police and Customs that provides VR training simulations for
special operators. It mainly focuses on training entering and engaging in a hostile environment whilst keeping the
operators completely safe.
I was assigned developing a ballistics system that will calculate more accurate bullet trajectories and have different
materials respond differently when being shot at. I also revised a lot of old core code, making everything more streamlined,
efficient, readable and much more expandable.
I learned a great deal during this internship, mainly about networking and source control. I am forever grateful to the whole team at XR-Labs.
I have successfully completed my bachelor's in Game Development. There I fell in love with programming. I got taught a great deal about C++ and C#. Engine and graphics programming caught my interest the most, the difficulty of it was very appealing. I've always loved a challenge and I am eager to constantly improve myself and learn more about it.
Here are a few of my projects. Visit the project page to learn more about them .
A gamified visual experience made on request by a client in 12 weeks, together with 4 other students.
A collection of other various school projects that might take your interest.
I’d love to hear from you! Feel free to reach out via email or connect with me on social media.
Email: michiel.dewachtere@gmail.com
Location: Belgium (available remotely or in-person across the country)
Availability: Open to questions, opportunities, or collaborations — don’t hesitate to reach out!